PRODUCT DESIGNER

WEB DEVELOPER

MOTION DESIGNER

STORYMAKER

Hi, I'm Leandro, also known as…

Hi, I'm Leandro, also known as…

I’m a product designer with a programming background and a degree in Computer Science (2022), with over 6 years of experience building digital products. I bring business, product, and engineering together to turn ideas into clear, functional, and profitable solutions.

I’m a product designer with a programming background and a degree in Computer Science (2022), with over 6 years of experience building digital products. I bring business, product, and engineering together to turn ideas into clear, functional, and profitable solutions.

I’m a product designer with a programming background and a degree in Computer Science (2022), with over 6 years of experience building digital products. I bring business, product, and engineering together to turn ideas into clear, functional, and profitable solutions.

Product Design

UX Research

Userflows

Metrics

Wireframe

Prototype

UI Design

Design System

Programming

Websites

Web Platforms

API

Unity

Github

Tailwind

Alpine.js

Scriban

Motion & Stories

Logo Animation

UI Animation

Video Editing

Photography

Experiences

Product Designer

Pump • 1 year 4 months

sep 2024 - now

At Pump, I work as a Product Designer, where I am responsible for designing and building the company’s institutional website using Framer https://pump.com.br/. I also design the mobile application interfaces for both Android and iOS, and design and develop the web platform.

This role is where I most develop my multidisciplinary skills, taking on different responsibilities as needed and working across design and development to support the company’s day-to-day needs.

Motion Designer

Markcom • 6 months

apr 2024 - sep 2024

After working as a freelance motion designer for a period, I joined Markcom, where I worked on animation projects and produced motion pieces for use on social media, digital screens, and similar platforms. I collaborated on projects for different brands, creating straightforward motion content for everyday communication needs.

UX/UI Designer

Cubos Academy • 1 year 5 months

oct 2022 - feb 2024

At Cubos Academy, I significantly expanded my skills as a UX Designer by working closely with experienced professionals and contributing to the continuous improvement of the learning platform. I developed a strong understanding of usability, design systems, accessibility, user flows, and wireframes.

I worked on a variety of projects, including internal backoffice tools and customer-facing products such as the virtual classroom interface, content gallery, checkout flow, and recruitment processes. I also contributed to updates on the company’s main website, gaining hands-on experience with Webflow.

My role was primarily focused on UX Design, involving user research, interviews, usability testing, and data analysis using tools such as Analytics, Metabase, Clarity, and Mixpanel.

Game UX Lead

Triplano • 6 months

may 2022 - oct 2022

In addition to my previous responsibilities at Triplano, I took on leadership roles within the UX Design team for games. I actively contributed to research, design, and prototyping, while also leading and managing other designers by coordinating their responsibilities across projects and adjusting workload distribution as needed. This experience allowed me to develop essential leadership skills, including effective communication, proactivity, teamwork, and the ability to mentor and develop talent.

Game UX/UI Designer

Triplano • 8 months

oct 2021 - may 2022

I worked as a UX Designer across a wide range of game projects, including MMORPGs and children’s educational applications. My experience includes designing games with cryptocurrency elements, Mixed Reality, Virtual Reality, and Augmented Reality, as well as card games, character customization systems, mobile games, and other interactive experiences.

I collaborated closely with multidisciplinary teams, including developers specialized in Unity and Unreal, 2D and 3D artists, sound designers, music producers, game designers, art directors, and managers experienced in agile methodologies such as Scrum and other game-focused frameworks, ensuring efficient and high-quality project delivery.

UX UI Designer Analyst

Areco Sistemas • 1 year

nov 2020 - oct 2021

In my first experience as a UX/UI Designer, I worked closely with both development and marketing teams, helping connect these areas by ensuring visual identity consistency between products and the brand, and by creating components, elements, and screens aligned with the programming standards used in system development. This experience strengthened my practical understanding of design and improved my collaboration and cross-team communication skills.

In addition, I supported junior developers with Delphi based on prior internship experience, and designed and implemented the company’s current website using newly acquired skills with Elementor for WordPress: https://areco.com.br/

Software Developer and Technical Support Inter

Making TI e Web • 1 year 8 months

apr 2019 - nov 2020

During this internship, I was responsible for system development while also providing technical support and personalized client training. I developed customized solutions from the initial planning stage through final implementation, ensuring customer satisfaction. My work involved direct interaction with client demands, delivering effective solutions and ongoing support to ensure proper system usage.

I also visited clients when necessary to better understand the root cause of reported issues, as I worked across both software support and development. In addition, I gained experience programming features related to electronic invoicing (NFe), order generation, billing, purchasing, and other areas of ERP management systems.